a guide to D&D with young players

How to use magic

Use the Young Adventurer’s Guide to Wizards & Spells to learn about magic. When you play a magic-user, you choose a type of magic user and learn their spells as you go on adventures. Wizards & Spells doesn’t have the rules for levels of spells and the dice you roll so use this simple trick to cast any spell.

In our quick start, you roll to cast any spell. If you roll a 1, the spell fails in the worst way.

Spell levelDC to castWhen you can learn it
Cantrip10anytime
111anytime
212after 2 sessions
313after 3 sessions
414after 4 sessions
515after 5 sessions
616after 6 sessions
717after 7 sessions
818after 8 sessions
919After 9 sessions

Spell Effects

Use the d10 for all spell effects. If a spell does damage, it does 1d10 damage. If it does damage to a group of creatures, divide the d10 result across them. If it affects a number of creatures, it affects 1d10 creatures. If it lasts for a certain amount of time, it lasts for 1d10 rounds.